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Personal Reference Library on 3D CG and Animation
blogs - Riccardo
Scritto da Harvester   
Domenica 12 Febbraio 2012 17:36

Personal Reference Library on 3D CG and Animation

 

Desidero condividere il materiale di riferimento personale finora raccolto con chi può essere interessato ad approfondire la propria conoscenza su grafica ed animazione 3D. Si tratta di una serie di libri e DVD che ho trovato molto interessanti ed educativi; anche se non tutti sono direttamente correlati a Blender, in essi si trovano comunque utili spunti e suggerimenti. Spero che queste informazioni possano risultare utili ai membri di questa comunità per sviluppare ulteriormente le proprie capacità in computer grafica, animazione e modellazione con Blender 3D o anche solo per il piacere di imparare cose nuove.

Ebook, videocorsi e tutorials di RedBaron85 su Blender, Java3D e altro su effe12.com

I wish to share my personal reference library with those of you which might be interested to learn more about 3D animation and graphic. It's a collection of books and DVDs which I found very interesting and instructive; even if not all the references are directly related to Blender, many of them are applicable in some way. I do hope that this list might be of help to this community's members to further develop their personal skills in CG graphic, animation and modeling with Blender 3D, or just for your personal curiosity. Good reading and happy blending!

 


BOOKS

3-D Human Modeling and Animation, by Peter Ratner

Blender 2.5 Materials and Textures Cookbook, by Colin Litster, Packt Publishing

Blender 2.5 Lightning and Rendering, by A. Powell, Packt Publishing

Blender 2.5 Hotshot, by John E. Erreno, Packt Publishing

Blender 2.5 Character Animation Cookbook, by Virgilio Vasconcelos, Packt Publishing

Blender Master Class, by Ben Simonds, No Starch Press (NEW)

Blender Production: Creating Short Animations from Start to Finish, by Roland Hess

Blender Production: Creating Short Animations from Start to Finish, by Roland Hess (2nd edition updated to Blender 2.5x)

Blender Studio Projects: Digital Movie-Making, by Tony Mullen, Claudio Andaur

Bounce, Tumble, and Splash!: Simulating the Physical World in Blender 3D, by Erwin Coumans, Tony Mullen

Character Development in Blender 2.5, by Jonathan Williamson

Character Animation: 2D Skills for Better 3D, by Steve Roberts

Cinematic Storytelling: The 100 Most Powerful Film Conventions Every Filmmaker Must Know, by Jennifer Van Sijll

Cycles per Blender 3D 2.62 - 2.65, Vol.1 versione 2.62, by Francesco Milanese

Digital Compositing for Film and Video, by Steve Wright

Digital Lighting and Rendering, by Jeremy Birn

Directing the Story: Professional Storytelling and Storyboarding Tecniques for Live Action and Animation, by Francis Glebas

Drawn to Life: 20 Golden Years of Disney Master Classes: The Walt Stanchfield Lectures - Volumes 1 and 2

Facial Expressions: A Visual Reference for Artists, by Mark Simon

Film Directing Shot by Shot: Visualizing from Concept to Screen, by Steven D. Katz

GIMP 2.6 for Photographers: Image Editing with Open Sorce Software, by Klaus Goelker

Grokking the GIMP, by Carey Bunks

Ideas for the Animated Short: Finding and Building Stories, by Karen Sullivan, et al

Il Compositing in Blender 2.5 - Utilizzare i nodi nella fase di post-produzione, by Francesco Milanese

Introducing Character Animation with Blender 2.5, by Tony Mullen

Master Shots Vol 1, 2nd Edition: 100 Advanced Camera Techniques to Get an Expensive Look on Your Low-Budget Movie, by Christopher Kenworthy

Master Shots: Vol 2: 100 Ways to Shot Great Dialogue Scenes, by Christopher Kenworthy

Mastering Celtx, by Terry Borst

Materiali e Textures in Blender 2.5 - Volume 1: I Materials, by Francesco Milanese

Materiali e Textures in Blender 2.5 - Volume 2: Le Textures, by Francesco Milanese

Perspective for Interior Designers, by John F. Pile

Setting the Scene, by Fraser MacLean

Setting Up your Scenes: The Inner Workings of Great Films, by Richard Pepperman

Setting Up Your Shots: Great Camera Moves Every Filmmaker Should Know, by Jeremy Vineyard

Texturing and Modeling: A Procedural Approach, by David S. Ebert, et al

Timing for Animation, by Harold Whittaker, et al

The Art of Storyboard - Third Edition: A filmmaker's introduction, by John Art

The Animator's Survival Kit, by Richard E. Williams

The Book of Inkscape: The Definitive Guide to the Free Graphics Editor, by Dmitry Kirsanov

The Illusion of Life: Disney Animation, by Frank Thomas, Ollie Johnston

The Storyboard Design Course: The Ultimate Guide for Artists, Directors, Producers and Scriptwriters, by Giuseppe Cristiano

The Wow Factor - Create a jaw dropping effects in Blender, by Andrew Price

Tradigital Blender: A CG Animator's Guide to Applying the Classic Principles of Animation, by Roland Hess

Walt Disney Animation Studios - The Archive Series: Design, by Disney Editions

 

DVD

DVD Training 9: Track, Match, Blend!, by Sebastian Koenig, Blender Open Movie Workshop, Blender Foundation

DVD Training 8: Humane Rigging, by Nathan Vegdahl, Blender Open Movie Workshop, Blender Foundation

DVD Training 7: Blend & Paint, by David Revoy, Blender Open Movie Workshop, Blender Foundation

DVD Training 6: Blenderella - Character Modeling in Blender 2.5, by Angela Guenette, Blender Open Movie Workshop, Blender Foundation

DVD Training 5: Chaos & Evolution, by David Revoy, Blender Open Movie Workshop, Blender Foundation

DVD Training 4: Venom's Lab!, by Pablo Vasquez, Blender Open Movie Workshop, Blender Foundation

Big Buck Bunny, Blender Open Movie Project, Blender Foundation

Sintel, Blender Open Movie Project, Blender Foundation

Tears of Steel, Blender Open Movie Project, Blender Foundation

Ninja Character Creation: Volumes I and II, by Lee Salvemini, CGMasters

Environment Modeling and Texturing, by Christopher Plush, CGMasters

Vehicle Modeling, by Jonathan Williamson, CG Cookie

Blender Animation Toolkit, by Beorn Leonard and Nathan Vegdahl, CG Cookie (NEW)

Compositing in Blender, by Bartek Skorupa, CG Cookie (NEW)

Animation Fundamentals in Blender, by Beorn Leonard, CG Cookie (NEW)

 

ONLINE COURSES ATTENDED

The Nature Academy, by Andrew Price (the complete 1st edition course)

Color for Digital Artists webinar, by Steve Wright

 

 

Tags:     libri      dvd      tutorial      videotutorial      computer grafica      blender 3d      modellazione      animazione      rendering
Ultimo aggiornamento Venerdì 15 Marzo 2013 18:29
 

 

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